| Individual Works | Collaborative Works | ||
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Bubbles
Apr 2009 - 10 days A calm game requiring gentle nudging to raise bubbles. |
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Pixter Pals
May 2009 - 3 weeks A game design concept utilizing the DSi's photo camera. |
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Summoner Trainees
Mar 2009 - 2 weeks Table-top adventure game fusing j-rpg & western rpg elements. |
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Happy Happy Doom Fall
Oct 2008 - 24 hrs 1st annual Wildpockets Game Jam submission. |
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Clockworks
Feb 2009 - 3 weeks A dice-based board game where you rotate the board to play. |
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Trust Game
May 2008 - 5 weeks Live Action game set in CMU campus. |
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Quick-Step Thief
Jan 2009 - 1 week A modification on the classic game of Hopscotch. |
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Sabotage
Feb 2008 - 10 days A multi-player modification of the card game Pyramids. |
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Role Models
May 2008 - 2 weeks Art game prototype abstracting the role model relationship. |
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Crack an Egg
Dec 2006 - 3 days A simple jumping game. My first time programming a game. |